Largest Possible - a Common Cause of Unsuitable Housing Combine these rooms and make a great building that serves your adventuring needs! Therefore, any room that is at least 12x5 or taller than 6x10 will work as a part of a larger house, so you can feel free to use your imagination. This provided the NPC 32 squares of living space (4x8). At that, I was able to make this house shorter and make it only 6x10. I suspect the living space inside must be at least 4 blocks wide as of a recent patch. The room had to be expanded to make the home 6 wide. Even raising its height to 13 did not do the trick. It is 6x10 in size, the minimum width I could get to work in my testing.įor a home that is tall, this formula doesn't work - I was not able to get a 5x12 home to work. The stairs did not work for housing, however. This house is valid due to the stacked platforms. If you do build a tall house, make sure to use platforms so that you can go through or over it. I prefer shorter buildings like this early on, because they're easier to jump over. This gives exactly 30 spaces of room to live inside, because we take the walls and ceiling off and get 10 wide by 3 tall - exactly the height of your character. One this size needs to be 12 blocks wide to count as valid housing.įor a home that is wide as opposed to tall, 12x5 works. Houses couldn't be shorter than 5 blocks tall, else NPCs (and the player character) couldn't fit inside of them. In fact, it's one way to keep monsters from getting inside. It's worth considering the floor because you can build a home in midair in Terraria and an NPC will happily live there. When we include the walls, floor, and ceiling, this becomes 60 but may vary depending on the dimensions. An NPC needs 30 blocks' worth of living space to be satisfied. I played around in 1.3.0.8 and found that certain sizes listed on other sites do not seem to work. Wood is necessary as you require a workbench to make background walls and chairs. You can make the entire house out of dirt but grass will grow (and vines).
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